Tied Together
A downloadable game for Windows and Linux
Try to reach the end door of each level.
W/Up: Jump (Hold to jump higher), Mount Grandpa when he is awake and nearby
A/D/Left/Right: Walk Left or Right
S/Down: Clap, Toggle Switches
Space: Throw when riding Grandpa
R: Reset to beginning of level (if stuck)
Credits:
Programming/Design/Levels - DodoBirb
Art/Levels/Design - TheyCallMeXander
Third Party Assets
Cave tileset - Chipmunk, OpenGameArt: https://opengameart.org/content/cave-tiles-sprites
Music - Josh Penn-Pierson:
Menu Theme -
Game Theme -
Status | Released |
Platforms | Windows, Linux |
Authors | DodoBirb, TheyCallMeXander |
Genre | Platformer |
Install instructions
Simply Run the Executable
Comments
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A quick note: This switch in the second level needs to be activated twice to take effect, sorry for any confusion!
Very solid jam entry!!
Having two distinct characters tethered together is a pretty complex mechanic, and you managed to get it working nicely.
The second level is a bit overwhelming, and could use some streamlining iteration.
The clap/wake up mechanic seems like a remnant of some more complex systems that I'd assume you cut to focus on polish. Not getting dragged into scope creep takes a lot of discipline, congrats!